The included features are listed below and I suggest reading the Readme very carefully from start to finish so you know how the patches should be installed and understand any caveats to running this patch.
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======= Features =======
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1. Updated version of GPL's slipstream model, which now behaves mathematically like the 1967 Lotus 49 portrayed in Assetto Corsa.
- It is now mathematically 1/11th the size of that portrayed in the officially released mods.
- The calculation itself has been modified so it is no longer linear with distance, but falls off more gradually to begin with before
dropping off sharply, thus representing a more 'realistic' shape of wake turbulence
- Slipstream calculations have been equalised across all mods (some mods use multipliers which are not present in others)
2. Restoration of a piece of code that was broken in the 1967v2 Historical mod that prevents engines from blowing when overrevving
3. Server checking code that ensures any players who use this patch will be unable to join unpatched servers and vice versa
4. Comes in both 36fps and 60fps flavours
5. Includes a standalone LR (or "Low Revs") version, which prevents AI in certain mods from exceeding their maximum revs while warming up on the grid
6. Includes code which prevents Best Lap data from being written to the player.ini files, thereby negating any impact on GPLRank.
Enjoy!
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