Nascar Racing 2003 Season

Discuss everything from the latest motor racing sims, to the oldest arcade racing games, whatever takes your fancy!
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Antonov
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#91

Post by Antonov »

Bottom post of the previous page:

brilliant, thank you so much @acerogers58 - perhaps we can have a race some time in the future
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Antonov
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#92

Post by Antonov »

how can I take screenshots in game? (and then later watch them?)

I assume the print screen button allows just one screen at a time?
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#93

Post by erwin greven »

F12. iirc.
Brian Redman: "Mr. Fangio, how do you come so fast?" "More throttle, less brakes...."
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Antonov
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#94

Post by Antonov »

erwin greven wrote: 3 years ago F12. iirc.
thank you @erwin greven

in what folder are they then saved?
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#95

Post by erwin greven »

Brian Redman: "Mr. Fangio, how do you come so fast?" "More throttle, less brakes...."
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Antonov
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#96

Post by Antonov »

is it normal there is a slight deviation to the left when you are driving in a straight line?

playing with a PS4 controller, and pretty pleased about it actually.
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#97

Post by Antonov »

My graphics are below par, and I assume it is because NR2003 doesn't recognise my graphic card for some reason.

I have (or should have) a GeForce GTX 980M graphics card, but only the Intel(R) HD Graphics 4600 comes up.

Could you kindly help?

Image

Image
(I use an external monitor, but the same message comes for the base laptop monitor)

Image
no way to change it, or choose from the GeForce
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#98

Post by Michkov »

Antonov wrote: 3 years ago is it normal there is a slight deviation to the left when you are driving in a straight line?

playing with a PS4 controller, and pretty pleased about it actually.
NASCARs are set up to turn left so depending on the track there is a certain amount of drift to the left when going straight. Try one of the road course setups and see if it persists if you are worried that it's a controller issue.
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#99

Post by acerogers58 »

@Antonov try this, I had the same problem at first and once I did the DX8 to DX9 the better graphics card was available.

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Antonov
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#100

Post by Antonov »

thank you @acerogers58 - I will try this tonight!
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#101

Post by PTRACER »

You can also do this. See the section "Force App To Use NVIDIA Graphics Card"

https://www.addictivetips.com/windows-t ... u-windows/
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Antonov
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#102

Post by Antonov »

thank you @PTRACER ! Will also check it tonight.

What AI settings do you usually have?

And is a wheel a real added value to this game?
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#103

Post by manny »

Antonov wrote: 3 years ago My graphics are below par, and I assume it is because NR2003 doesn't recognise my graphic card for some reason.

I have (or should have) a GeForce GTX 980M graphics card, but only the Intel(R) HD Graphics 4600 comes up.

Could you kindly help?

Image

Image
(I use an external monitor, but the same message comes for the base laptop monitor)

Image
no way to change it, or choose from the GeForce
Open your NR 2003 folder, and click on the file called: rend_dxg.ini
The 4th line in this file is called TextureSetSize
change the value to -1
and your graphics will look better.
WIP.
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Antonov
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#104

Post by Antonov »

thank you very much, @manny !

I found a different method to get it working (and I can't even remember now :blush:)
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#105

Post by manny »

Antonov wrote: 3 years ago thank you very much, @manny !

I found a different method to get it working (and I can't even remember now :blush:)
Then it isn't easier then mine. :smiley:

Anyway, i have a question myself.
I'm not to happy how the Yello Flags work in this game. For example, if you spin or anybody spins in the game. But doesn't hit anybody, there isn't any Full Course Yello. Is there a way to make those triggers a bit more sensetive?
WIP.
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#106

Post by PTRACER »

manny wrote: 3 years ago
Antonov wrote: 3 years ago thank you very much, @manny !

I found a different method to get it working (and I can't even remember now :blush:)
Then it isn't easier then mine. :smiley:

Anyway, i have a question myself.
I'm not to happy how the Yello Flags work in this game. For example, if you spin or anybody spins in the game. But doesn't hit anybody, there isn't any Full Course Yello. Is there a way to make those triggers a bit more sensetive?
I would guess the answer is somewhere in the EXE's coding, so the answer is probably no...
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